// Mono-space font required
{
"commander": {
	"prefix": "",
	"suffix": "",
	"unit": {
		"armcom": {
			// Choice importance, 0 by default
			"importance": 0.5,

			// Starting units (order matters)
			"start": {
				"factory": {
					"armlab": [
						// [<weight>, [<role>, <role>, ...]]
						[0.9, ["raider", "scout", "builder", "raider", "builder", "raider", "raider", "raider", "builder", "support", "raider"]],
						[0.1, ["raider", "builder", "riot", "builder", "raider", "raider", "raider", "raider", "builder", "raider", "support"]]
					],
					"armalab": [
						[1.0, ["builderT2", "skirmish", "skirmish", "skirmish", "builderT2", "skirmish", "skirmish", "anti_air", "builderT2"]]
					],
					"armavp": [
						[1.0, ["builderT2", "skirmish", "skirmish", "builderT2", "skirmish", "builderT2", "artillery", "anti_air", "builderT2"]]
					],
					"armasy": [
						[1.0, ["builderT2", "skirmish", "skirmish", "builderT2", "skirmish", "builderT2", "artillery", "anti_air", "builderT2"]]
					],
					"armap": [
						[1.0, ["anti_air", "raider", "builder", "bomber", "scout"]]
					]
				},
				"default": ["builder", "scout", "raider", "raider", "raider", "builder", "raider", "builder", "raider"]
			},

			// Morph params
			"upgrade": {
//				"time": 120,  // Force-morph delay, in seconds
				"module": []
			},

			// Commander hides if ("time" elapsed) and ("threat" exceeds value or enemy has "air")
			"hide": {
				"time": 180,  // seconds
				"threat": 7,
				"air": true,
				"task_rad": [3300.0, 1000.0]  // [<peace_radius>, <danger_radius>]
			},

			"side": "armada"
		},
		"corcom": {
			// Choice importance, 0 by default
			"importance": 0.5,

			// Starting units (order matters)
			"start": {
				"factory": {
					"corlab": [
						// [<weight>, [<role>, <role>, ...]]
						[0.9, ["raider", "scout", "builder", "raider", "builder", "raider", "raider", "raider", "builder", "support", "raider"]],
						[0.1, ["raider", "builder", "riot", "builder", "raider", "raider", "raider", "raider", "builder", "raider", "support"]]
					],
					"coralab": [
						[1.0, ["builderT2", "raider", "raider", "raider", "builderT2", "artillery", "artillery", "assault", "builderT2", "anti_air"]]
					],
					"coravp": [
						[1.0, ["builderT2", "skirmish", "skirmish", "skirmish", "builderT2", "skirmish", "skirmish", "assault", "anti_air", "builderT2"]]
					],
					"corasy": [
						[1.0, ["builderT2", "skirmish", "skirmish", "builderT2", "skirmish", "builderT2", "artillery", "anti_air", "builderT2"]]
					]
				},
				"default": ["builder", "raider", "raider", "raider", "builder", "raider", "support", "raider"]
			},

			// Morph params
			"upgrade": {
//				"time": 120,  // Force-morph delay, in seconds
				"module": []
			},

			// Commander hides if ("time" elapsed) and ("threat" exceeds value or enemy has "air")
			"hide": {
				"time": 180,  // seconds
				"threat": 7,
				"air": true,
				"task_rad": [3300.0, 1000.0]  // [<peace_radius>, <danger_radius>]
			},

			"side": "cortex"
		}
	}
}
} 
